Leave No one behind: la drang

‘Leave No One Behind’ is a good game when everything goes right but a really bad game when it doesn’t, The game will frustrate the heck out of you because it will work fine one play, but it will not work right the next.

The premise of this game is to play the ‘Battle of La Drang’, the one known to the masses thanks to the movie ‘We Were Soldiers’.

You can do a lot in this game, you have medics to treat the wounded, you can send in stretchers to get them, order in helicopters to take the dead and wounded from your base, send in bombers with bombs and napalm and have multiple forces on the ground.

It is important to recover the dead and wounded, they can give you resource points and the injured men do have a chance to return to duty.

Sending ammo carriers from your HQ to your forces was always important as your men would run out of ammunition.

I originally had to give up on the game after 14.9 hours of play because of the scripting issues, then I gave it another go and somehow the mission I was stuck on behaved itself and I got going again.

I usually found that if a mission doesn’t run the way it is supposed to go, try reloading from the last checkpoint or start again by selecting the mission from the individual mission list, you should be able to get on with the game.

The game aside from the scripting issue was going great until Mission 17 and for me, the game would go no further, it was stuck on a loading screen.

So basically, despite many good things going for it, this game was released with a lot of bugs in it, and they weren’t all fixed, and it appears you cannot get to Mission 17.

A disappointing end to a game that was fun to play with its frantic combat complete as there were times you had to bomb multiple sides to hold back the VC and conduct daring rescues of wounded soldiers to try and get forces back in missions where resupply was impossible.

Rating: Before Mission 17 – 3.25 out of 5.

Tiggy.

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